I found this video where someone created a rendering machine to display non-euclidean spaces. He walks around in really really weird places. Like: a building that seems to have 4 rooms, but when you walk in it, there are only 3, or 5. I cannot express how much of a brain f*ck this project is. It is fascinating to watch.
![screenshot of youtube video](/post/2020-07-07-non-euclidean-world/index_files/Screenshot 2020-07-07 at 15.51.41.png)
Here’s a demo of a rendering engine I’ve been working on that allows for non-euclidean worlds.
As someone commented under the youtube video: ‘“I couldn’t do it in Unity so I had to make my own engine.” Ah yes the simplest solution '
Sourcecode is here: https://github.com/HackerPoet/NonEuclidean
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